How Bluehole Can Save PlayerUnknown s Battlegrounds
Savage is going to get an underground cave system, something out of a NatGeo feature or Godzilla movie, and the devs are building it based on the real-world location of Phraya Nakhon Cave which means one of the rooftop cave entrances will be so big that players can parachute straight into it from the beginning of a ma
Given the early access nature of the game at launch, the long period of slow updates as the primary focus shifted to gambling for loot boxes to sell on Steam for real money, it's seemed for a few months now that PUBG Corp was playing the short-term game. The rushed nature of the mobile and Xbox One versions of the games signify the company's obvious intention of letting the game spread as fast as possible before something else takes over, and Fortnite already did. And now they have an incomplete game with pissed off players who are moving over in dro
Just several days ago, the Xbox One version of PUBG Corp. and Bluehole Studio's battle royale title PlayerUnknown's Battlegrounds managed to surpass 5 million players on the Microsoft platform, proving that the game's popularity continues to grow on the console. Now, in order to keep PUBG running smoothly on the system, the development team behind the title has released a new patch for the Xbox One that brings about inventory layout changes, frame-rate optimization, and m
Before we get to that however, this week PUBG Corp unveiled details for Patch #11 coming to test servers soon. This includes a few bug fixes, an interface update for tracking the starting plane's flight path, and - you guessed it - a new paid-for loot boxes for weapon skins called the "Equinox Crate." In order to gamble on these crates, players must spend additional real money for a Weapon Skin Key and then hope for the best so they can get some value. Or just do
Between this and the armored UAZ vehicle that's also been announced, it looks like players of PlayerUnknown's Battlegrounds have plenty to look forward to over the coming months. Exciting though they may be, they will take time to implement; time PUBG really doesn't need to lose to its biggest competitor, Fortnite . Still, changes and additions like this will go a long way towards keeping PUBG relevant and further defining its distinct take on the genre it launched into gaming's mainstream consciousn
"We just implemented ping-based matchmaking which really has improved the gameplay experience for a lot of players. It's working out quite well and we're still doing research. We have the data team looking into it and trying to improve it. And that's the goal with the game, to keep improving it over this year and the next year and the next ten yea
And that issue is only going to become more prevalent later this year as we expect multiple Battle Royale games to start being announced and releasing in various forms. We already know that Call of Duty: Black Ops 4 and Battlefield V should have their own takes on Battle Royale, and that Ubisoft's Massive is likely developing one too. Every triple-A publisher must be, and when the big gaming companies come in with better looking, more feature-full, and better optimized battle royale titles - many of them attached to established franchises - pubg tips is in trouble. Especially if they keep milking players for loot box money when these other new games may not have that. And that's good thing. PUBG isn't free-to-play like its current competition, so its microtransaction practices are slimey at b
Since then however, a team of its devs went to Thailand for some inspiration and are taking player feedback, their own ideas, and things they see into consideration for evolving this new map. That's the main benefit of getting Savage playable super early before it's really built
If it wasn't for Fortnite coming in and stealing the spotlight from PUBG , we'd be stuck with a poorly optimized, gambling-focused battle royale game. Thankfully, Fortnite is here, forcing PUBG Corp and publisher/original developer Bluehole to take some action (and ideas). Over the last two months PUBG has added weekly events which players have fallen in love with, so much so there's a lot of demand to see some of these test modes become permanent. These events include shotgun-only modes to large team deathmatches and there's more on the
With the overwhelming nature by which PUBG captured the gaming industry’s attention, it was inevitable that several other developers would hop on the train and integrate battle-royale style modes into their own ongoing franchises. Easily the most popular of these recent spin-offs has been Fortnite: Battle Royale, a free-to-play version with a cartoon aesthetic and over forty million players since its launch last summer. As the current competitor with the biggest opportunity to take PUBG down a notch, Bluehole should embrace this healthy competition and look into what has kept Fortnite within reach of its own arena survival title. While we did address a few elements that the developer could look into in an article of ours from last year, Fortnite has more recently begun to introduce limited-time modes that spice up the formula, such as 50v50 team deathmatches . There’s no need for PUBG to directly steal any of Fortnite’s modes, but Epic Games’ willingness to creatively expand upon the core mechanics with interesting new twists is a potential-heavy notion that the team at PUBG Corp could stand to benefit from if they’re looking to entice players back to their smash hit.